Now with the very first application done, you're ready to move on. The next tutorial will give a brief introduction to some of the key concepts of TouchGFX, which hopefully will explain some of things you have done in your first application. To continue with tutorial 3 click here
Alternatively, here are a few other things you might consider. Go and alter your application. Try to add a few more new widgets. Go and take a look inside the
touchgfx\framework\include\touchgfx\widgets directory for inspiration.
You could go and take a look at the examples and demos found in the
app/ folder of the release. You should be able to build and execute these the same way as you have just done with your own application.
Go and take a look at some of the articles in our knowledge base. They will go into much greater detail about the areas just covered and should be the place to go when in doubt.
You might take a look at our growing open repository at GitHub. This contains widgets and more that you are free to use in your applications. Contributions to this repository are more than welcome.
If you have any questions or considerations let us know.